I am a digital sculptor and painter specialized in Character art. I also have a strong background as 3d generalist.
I have +4 years´ experience as freelancer and employed, with studios such as Woodblock, Glassworks, Mimic Productions, Polynoid, Pixomondo and diverse freelance creative teams.
You can contact me easily by using the Contact menu or via LinkedIn.
Sculpting for Characters, facial blendshapes, assets and environments / Polygonal Modeling, Low and High poly.
Photo realistic textures and stylized painting, PBR textures ready for most render engines / UV unfolding / Normal Maps’ baking from a High Poly model.
Sculpting products or Characters. Preparation and cutting parts of a 3d object for printing.
I provide support until that extra mile for your project.
Rigging / Skinning and animating Low-Poly characters. Camera animation, lighting and render.
Render engines I use in production : Arnold, VRay, Redshift, MentalRay …
Please use the contact form, I will answer asap ! Check `I´m not a robot´ before sending your message !
You can also use my e-mail address, just replace (a) with @.