I have 4 years´ experience as freelancer, generally in-house
but I work remotely too.
You can contact me easily by using the Contact menu or via LinkedIn.
3d Modeling/sculpting for Characters, facial blendshapes, assets and environments / Polygonal Modeling, Low and High poly.
Photo realistic textures and stylized painting, PBR textures ready for most render engines / UV unfolding / Normal Maps’ baking from a High Poly model.
Sculpting. Preparation and cutting parts of a 3d object for printing.
I provide support until that extra mile for your project.
Rigging / Skinning and animating Low-Poly characters. Camera animation, lighting and render.
Render engines I use in production : Arnold, VRay, Redshift, MentalRay.
Please use the contact form, I will answer asap ! Check `I´m not a robot´ before sending your message !
You can also use my e-mail address, just replace (a) with @.